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The authority of the British Ministry of Magic (and its educational system, Hogwarts) extend to all of those territories; however, they each appear to have separate Quidditch associations, much like the separate athletic associations within the United Kingdom in the Muggle world.
Though wizards live all over the world in various places, there are some wizard villages where there are many wizards in one location, or where no Muggles live at all.
Enormous effort is expended to keep wizarding society from Muggle knowledge.
Enchantment of Muggle property is forbidden, underage wizards are restricted from using magic without a licence, and any deliberate revelation of magic is punishable.
The wizarding world, also referred to as the magical community, is the society in which wizards and witches live and interact separate from the Muggle (non-wizarding) society.
The two communities are kept separate through the use of charms, spells, and secrecy.
The International Confederation of Wizards serves as a wizarding intergovernmental organisation.
Magic is used for mostly everything, including cooking, cleaning, travelling, communicating, child rearing and medical treatment.
Particularly high concentrations of wizards and witches seem to live in the West Country and the Highlands of Scotland.
This may be so because both areas are considered remote and relatively sparsely populated by Muggle standards, allowing for easier adherence to the Statute of Secrecy.
In cases where individuals have been wrongfully imprisoned via with precaution or without trial under false witness (cases in point: Rubeus Hagrid and Sirius Black), without defence under False Memory Charms (cases in point: Morfin Gaunt and Hokey the House-Elf) or with misconceptions under the Imperius Curse (case in point: Sturgis Podmore), the Wizengamot barely issues an apology but merely continues with its work.
The Ministry of Magic controls a great deal of wizarding life, including methods of communication, transportation, internal affairs between wizards and other magical beings, internal security of the wizarding world, Non-Tradeable Material and even sports.